Files
plateformer-evolve/game/blocks/stoneBlock.py
T

23 lines
468 B
Python

from game.blocks.block import Block
from game.gameState import GameState
class StoneBlock(Block):
@property
def character(self):
return '#'
@property
def type(self):
return 'stone'
@property
def solid(self):
return True
def on_collision(self, gameState: GameState):
# Stone blocks are solid, so the player cannot move through them.
pass
def to_string(self):
return "⬛"