Spikes, better gameHandler, map width and height computed automatically & big peanut hard map
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@@ -2,10 +2,12 @@ from .stoneBlock import StoneBlock
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from .spawnPointBlock import SpawnPointBlock
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from .finishBlock import FinishBlock
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from .coinBlock import CoinBlock
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from .spikesBlock import SpikesBlock
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BLOCKS = [
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StoneBlock,
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SpawnPointBlock,
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FinishBlock,
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CoinBlock
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CoinBlock,
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SpikesBlock,
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]
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